Don't crack those packs just yet
Felidar Retreat and Rampaging Baloths give us backup ways of making tokens as we play our Towns to make sure that we have enough bodies for The Wandering Minstrel to be lethal, all while drawing an absurd amount of cards with Travel the Overworld Ramp up to seven mana
However, as people played the card more and more, they realized that casting a small Sphinxs Revelation for two or three would gain them the life and give them the cards they needed to prolong the game a little later, in which case they would want another Sphinxs Revelation for five or six
Lets start by talking about one of the best things about this set: the reprints
Whichever version of the deck you prefer, youd better hurry up if you want to enjoy it in Standard
These are all issues from the last few years I could remember off the top of my head, so theres bound to be more that I forgot about