Summon: Knights of Round Summon: Knights of Round is a saga thats screaming to be reanimated or cheated onto the battlefield
The station mechanic charges it up into a massive flying artifact creature, while your other gold cards flood the board and power up its triggers
The final piece to the Werewolf puzzle was creating cards that enable and fight with the Werewolves
This is a big part of why people like investing in Reserved List cards to begin with
Graveyard decks are amongst my favorite in Magic
There's creaturefall on The Great Henge, enchantmentfall on Verduran Enchantress, and, of course, artifactfall. Artifact fall cards love seeing all those trinkety tokens like Treasure, Food, and Clues lying around, as well as all the myr and Thopters of the world