Secondly, most of the FF bosses don't belong in the same deck
If you have a 2/2, a 2/3, a 3/3, a 3/4, and a 5/5, then abilities with coven will work since you do have three different power values on the board
The equipment sub-theme it enables can benefit your other knights by giving them gear to overpower your opponents, while always keeping the option open to go full Voltron once your commander hits the field
EMERGENCE ZONE I think with all of the flashy new options we keep getting and peoples tendencies to cut lands to scarily low quantities Emergence Zone has been forgotten about
The decks in Game Night: Free-for-All are all mono-color decks, meaning they are a lot simpler to play and have a straightforward strategy
It allows you to get aggressive without worrying that a board wipe takes everything from you