Plus, things like Eldrazi Temple, Urza's Mine, Urza's Power Plant, and Urza's Tower for even more top-end and explosivness
One of the founding fathers of Magic writing and theory was Eric Taylor, who defined it like this: "Card advantage is any process by which a player obtains effectively more cards than his opponent." If that definition seems a bit nebulous, it's because card advantage can take such a tremendous variety of forms
On TCGPlayer, it currently commands a market value of $58.19
The Duels series did not feature full sets of Magic cards but selected subsets, and were initially designed to couple a challenging single-player experience with an advanced artificial-intelligence computer opponent
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It's also good in tribal Snake decks built around Kaseto, Orochi Archmage or Seshiro the Anointed