Some spells and abilities in Wilds of Eldraine generate one of seven predefined Aura tokens called Roles, all but one of which have positive effects
So why would you limit yourself to blue
Any creature/token-heavy deck can find a place for Evendo, Waking Haven, not to mention that it has additional synergy with counter manipulation and proliferation decks that can make stationing it very fast and reliable
These cards are not exclusive to the Starter Kit, and will also be found in the main set itself
A starter deck contains the following: A 60-card preconstructed deck (including two foil cards) 11 tokens for tracking Lore and damage A rulebook with all the basics 1 booster pack (12 randomized cards) for custom upgrades Play Area Essentials Lay out a playmat or clear surface with zones for: Deck (face-down draw pile) Discard pile (face-up) Inkwell (your resource pool) Play (Character/Item area) (for cards in play) Ready pile (exerted cards go sideways) Have dice or extra tokens handy to show Lore totals and any damage counters, and sleeve your cards for protection
Suffice it to say, you may go second