Obviously I have nitpicks with individual cards -- I've been yelling about Temple of the False God only being good in decks that reliably land ramp and it's especially bad in decks with lots of color pip requirements -- but these are just nitpicks
This is both an enchantment and a creature, being able to count twice to delirium
however, the raw power is there
There's still more though, as Goldspan Dragon also makes it so that you can sacrifice your treasure tokens for two mana instead of one
Particularly by utilizing the Dreamborn features of completely reimagining a character, it would be fun to see Eeyore given strong and impressive powers, perhaps even being stronger than the new Hunny Wizard Pooh
Thanks to its ability to draw a card the same turn it enters the battlefield as well as protect itself the following turn due to phasing out, Kaito is almost a surefire way to draw two cards for three CMC (converted mana cost)