The deck is certainly capable of having fast starts hitting all their lands and ramp early, but we can make fast starts far more consistent if we increase the mana by a bit in the upgrades section
Whether or not any of these would work, however, remained to be seen, as none of these plans had been implemented
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Kaervek, the Punisher asks you to heavily favor black removal spells
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As for some background for anyone else reading this, to quote myself from a few years back: Ive seen the Game Raid Battle cards in the online game before