Added to this was the fast mana from Dark Ritual and the power disruption from Hymn to Tourach, which allowed players to decimate their opponents
The whole point is to turn their own cards against them and mess up their strategy, so getting to look at (and memorize) the opponent's hand, discard something from it, and then using another quick effect card to re-equip the Relinquished/Eyes Restrict with something else is effective
its in the name
If you went to a prerelease, you might have a non-playable card with a code for 6 packs, buy the Planeswalker or Starter Decks, you can get a free copy for your Arena account
The Disney Lorcana TCG set Azurite Sea will include two starter decks featuring combinations of Ruby/Amber or Sapphire/Emerald, booster packs of additional cards and a new Illumineers Trove
Those are exaggerated examples, but youd be surprised how many stax decks fall apart because they interfere with their own game plan