If I was to build a Mardu reanimator deck in 2025, Id probably look to Terra first
Its win condition is straightforward, reach 20 Lore by leveraging card draw, evasive glimmers, and resourceful mid-cost characters that keep your momentum steady throughout the game
It lets you look at the top two cards of your deck, placing one in your hand and the other (exerted) in your inkwell
Some strategies need to take multiple turns to set up a knockout on these cards, which can be frustrating and completely change the tempo of the game
It s Battle Cannon ability states that you get to select a nonland permanent each player controls and blow one of them up at random whenever it enters the battlefield or dies
Theres always room for more swampy mana, so top off your mana base with Crypt Ghast, Nirkana Revenant, and Magus of the Coffers