I wouldn't run this cycle outside of a two-color brew
The key word here is the may. Cast a bunch of spells in one turn
This goes so well with +1/+1 and -1/-1 counters, planeswalkers, artifact charge counters, infect/poison the list continues
If you +1 when it enters, you can ultimate next turn and lose this card, or wait another turn if no one dings it
Theres even going to be a holiday release later this yearjust like The Lord of the Rings set

Arcades' Big Butts Arcades, the Strategist | Illustration by Even Amundsen Commander (1) Creatures (34) Amaranthine Wall Angelic Wall Consulate Skygate Crenellated Wall Excavated Wall Glacial Wall Hover Barrier Jeskai Barricade Jungle Barrier Mnemonic Wall Mobile Fort Overgrown Battlement Quicksilver Wall Steel Wall Sunscape Familiar Wall of Air Wall of Denial Wall of Junk Wall of Shards Wall of Stolen Identity Wall of Tanglecord Wall of Tears Axebane Guardian Brawn Colossus of Akros Drift of Phantasms Flumph Hornet Nest Perimeter Captain Riptide Turtle Sidar Kondo of Jamuraa Tetsuko Umezawa, Fugitive Towering Titan Wonder Instants (9) Akroma's Will Bant Charm Barrier Breach Counterspell Eerie Interlude Heroic Intervention Krosan Grip Negate Tower Defense Enchantments (6) Assault Formation High Alert Propaganda Reconnaissance Reconnaissance Mission Serra's Blessing Artifacts (8) Arcane Signet Commander's Sphere Dragon Throne of Tarkir Meekstone Mirror Shield Peregrine Mask Simic Signet Sol Ring Lands (42) Azorius Chancery Azorius Guildgate Command Beacon Command Tower Evolving Wilds Forest x10 Island x10 Opal Palace Overgrown Farmland Plains x9 Prairie Stream Rogue's Passage Seaside Citadel Selesnya Guildgate Temple of Mystery Tranquil Cove One of few commanders that allows the innate ability to use toughness in combat, Arcades, the Strategist offers a super unique combat-focused deck
