Certain cards will say cant be regenerated in their text , often to ensure a creature that they destroy stays destroyed
That lets you keep refilling your hand, though youll probably want other tempted by the ring effects floating around too
Traditionally it's run as a discard deck, so a turn two Bucky - Squirrel Squeak Tutor is pretty critical to take advantage of playing Floodborn characters, just like Tragic Hero
You can tell the top-down design here, where someone asked: If I design a card to be a moat, what would it look like? It might not be the most powerful, especially when decks dont necessarily need to attack to win, but its still cool and combines well with cards that enable flying
You may sacrifice a creature with a mana value of 0, such as a token creature that's not a copy of another permanent, to cast a spell for its emerge cost

Gallery and List of Toxic Cards Creatures With Toxic Annex Sentry Basilica Shepherd Bilious Skulldweller Blightbelly Rat Bloated Contaminator Bloodroot Apothecary Branchblight Stalker Contaminant Grafter Crawling Chorus Duelist of Deep Faith Dune Mover Flensing Raptor Glissa's Retriever Ichorspit Basilisk Indoctrination Attendant Ixhel, Scion of Atraxa Jawbone Duelist Karumonix, the Rat King Mite Overseer Monument to Perfection Myr Convert Necrogen Rotpriest Nimraiser Paladin Paladin of Predation Pestilent Syphoner Plague Nurse Porcelain Zealot Ribskiff Sheoldred's Headcleaver Skrelv, Defector Mite Slaughter Singer Stinging Hivemaster Tainted Observer Tyrranax Atrocity Tyrranax Rex Unctus's Retrofitter Venerated Rotpriest Venomous Brutalizer Venser, Corpse Puppet Vishgraz, the Doomhive Voidwing Hybrid Cards that Grant Toxic Toxic Matters Cards These cards don't necessarily have or grant toxic, but mention the mechanic by name in one way or another