As an added bonus I added links to resources I used to teach the lessons before introducing the final project
Gengar ex also has 170 hp which makes it quite capable of tanking a couple of hits, and Spooky Shot deals a solid 100 damage per turn, but requires quite a bit of setup with needing Gastly and Haunter as pre-evolutions, and three Energy attached to get Spooky Shot running
In fact, there have been more than 80 Special Energy cards overall most of which have long rotated out of legality for Tournaments, so youre very unlikely to see them
19351226 580 KB I live in the Middle East and can provide some info on these I remember these perfectly
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