It works in a pinch by giving you two life whenever its tapped, and even its most basic ability giving you two green mana isnt something to be sniffed at
Many decks rely heavily on their commander either being cast or being in play, and a card that completely locks out your opponents can make for a very unfun game
Blood On The Snow is exactly that
Then exile it.) Sorcery Color tag templates(None) Secrets of the Golden City Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards
Then if the battles six defense counters are removed, it transforms into Zilortha, Apex of Ikoria, a massive dinosaur legend that makes creature combat connect with opponents even if attacking creatures are blocked
Nest Invader and Llanowar Sentinel are standouts here since they each represent multiple removal spells that have to be wasted