Here are all of the budget instant speed green card draw spells you can include in your decks: Charge Through Target creature gains trample until end of turn Draw a card Hunters Insight Choose target creature you control Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards Inspiring Call Draw a card for each creature you control with a +1/+1 counter on it Those creatures gain indestructible until end of turn Viridescent Wisps Target creature becomes green and gets +1/+0 until end of turn Draw a card Warriors Lesson Until end of turn, up to two target creatures you control each gain Whenever this creature deals combat damage to a player, draw a card Here is a pre-populated list of all of those 2 mana instant speed green card draw spells I was mentioning
it's modal, symmetrical, and pretty final
All this changed though when Millstone came out in Antiquities
(If unsolved, solve at the beginning of your end step.) Solved - Creatures you control get +1/+0
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1 Extended-art rare There are 29 rares from ONE Draft Boosters that we have given the extended-art treatment