You could easily find yourself in a matchup where its actually good, have it in your opener (and its not a great topdeck), draw three or four extra cards over the course of the game, and eventually lose to The Scarab God
This will be a great addition to midrange and control decks that use Inkling tokens as sacrificial fodder
The point behind this theory is that cards that are open-ended in potential, such as cards that can grow through +1/+1 counters, make great first impressions
Win or lose, the vibe in the room should be positive and low-intensity, and everyone will be learning and laughing about the new cards together
The first time I saw Mega Metagross ex in action, I couldnt stop thinking about the AT-AT walkers from Star Wars
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