Along with that Genesis Wave places all the land and permanents you need and usually by turn 5 theres enough mana that its worth the drop setting the following turn up for huge mana and usually can end game sacing omnath to Altar of Dementia or just simply attacking
When you put the "extra level" removal spell in your deck beyond the tier one options (Lightning Bolt, Path to Exile, Fatal Push) you are looking for some major upside, either in card advantage like Kolaghan's Command, or in versatility like Assassin's Trophy
Nikya of the Old Ways What if we took Miraris Wake and put it into the command zone
This allows you to put your choice of a +1/+1 counter or two charge counters on up to one other target artifact, at the beginning of combat on your turn
You get to search for any land card, not just basic land
If you do, defending player discards three cards