Getting another card that doubles them on a card that can easily slot into any deck featuring blue only adds to the archetype
Once per turn, you can destroy every single effect monster on the field with an attack less than or equal to this cards then inflict 500 damage to your opponent for each monster destroyed
But we found a way to safely organize our space to still allow for play.
Master Ball holos may not be as hard to come by as Illustration Rare EX cards, but theyre still rare enough to garner price tags like this one
Pair "OP01-051 Eustass Kid" with Blocker to build a wall, or combine "OP02-121 Kuzan" with "ST08-004 Koby" and "ST06-012 Monkey.D.Garp" for major Character removal
With a2-110-darkrai-ex's Nightmare Aura, you're dealing 20 damage every time you attach a Darkness Energy on a2-110-darkrai-ex, combined with Cunning Link, you're pushing 50 passive damage a turn