For example, if you spend 5 mana to play a 2/2 and a 3/1 with flash on your opponents end steps, producing two 1/1 tokens along the way, you can crack back at someone for at least 7 damage, plus your commander and whatever buffs you have
That high Willpower gives him a certain freedom to Quest too, as he can soak up a decent amount of damage when Challenged
And if its an instant that will have some impact during an opponents turn (even like a simple counterspell), there it is, ready for us
Wizards learned a lot of good lessons from partners debut and the mechanic has lost some of its parasitic nature as it has been reused over the last six years
Illustrated by Alexander Mokhov Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Legal Modern Not Legal Brawl Legal Legacy Legal Comp
King T'Challa is a three-mana (1U,1W, 1C), 3/2 Human Noble Hero with Flash, meaning he can enter play at instant speed