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I asked people how much life they thought was fair to pay to take an extra turn in EDH if the spell cost two or three mana
For example, the Pauper combo shell of Mogwarts (First Day of Class / Putrid Goblin / Skirk Prospector) can create infinite mana and a hasty army
An Extremely Slow Zombie that gains double strike will deal combat damage at the normal first strike time, then at the regular combat damage time, and again at the normal last strike time
Youll want to make sure youre drawing cards and finding lands to toss, but with careful sequencing and the right assets to retrace, Six is an incredibly strong card advantage engine that makes your opponents wonder if removing your permanents is even worth it
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