Magmatic Insight Thud Lightning Bolt Overmaster Fling Tormented Voice Cathartic Reunion Ichor Wellspring Mind Stone Talisman Talisman Pyroclasm Increasing Vengeance Wheel of Fortune Worn Powerstone Chandra, the Firebrand Pirate's Pillage Fiery Confluence Daretti, Scrap Savant Pyromancer's Goggles Mirari Metalwork Colossus 16 Lands Ancient Tomb Darksteel Citadel Great Furnace Inventor's Fair 12 Mountians So, exactly why was the deck so bad
Most squirrel commanders have abilities that lend themselves to being typal commanders, but they get more powerful when you focus on everything else that they can do
Memory Jar (T1, S, Ext) R&D's own Randy Buehler claimed that his Memory Jar deck could kill on the first turn a full 33% of the time
Boss Boseiju is the best of the best in this business
He compared her character design to Edea Kramer of Final Fantasy VIII in how both were built around "bizarre features from the imagination of Tetsuya Nomura"
This is a pretty amazing protection spell, especially with that Foretell ability allowing you to cast it for only 2 mana at the time when youll actually need it