Thats a concept thats been used many times in the planes of Magic: The Gathering , so the Ivalice crew doesnt need anything fancy to be brought into the card game
That includes card removal, abilities like 'Rush' that let cards challenge faster, and big, beefy glimmers that hit hard
Summons are an interesting innovation for creatures, and the rest of the set mechanics do a good job of oozing what Final Fantasy is
on the Spotlight Stage Krystina Arielle hosts Aubrey Archer, Nicholas Kole, Alice Pisoni, and Matt Eng on stage for an illuminating discussion around the art and creation of Disney Lorcana TCGs Glimmers
Morph, Space Goo Emerald is already considered one of the best colours to play if you like using Lorcanas Floodborn Shift mechanic, which is the ability to play character cards for cheaper by putting them on top of a character with the same name that you already have in play
To start, his first auto ability is one that activates when he enters the field: When Shinryu enters the field, deal 10000 damage to all the Forwards of cost 3, 6, and 9 opponent controls. Theres a restriction on the targets, but 10,000 damage is high, and it would generally be possible to break most Forwards meeting the cost conditions