If a permanent has flurry, it's often best to play that card first so the spell you cast after it triggers the flurry ability
only, which limits the audience
Or you could start sacrificing those tokens to Woe Strider or Skullclamp to start dealing damage to opponents directly with the help of Zulaport Cutthroat or Poison-Tip Archer
You can cast it from exile no matter what # you get, and then you can either spend mana to cast it with mana of any color usable and then you can get it for free with the higher roll
This is a universal ban that applies to sanctioned tournaments in all formats, and the cards' images were removed from Wizards of the Coast's database in 2020
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