In Commander, all of the above goes double
But it is still important to remember that state-based actions are not applied until you have finished resolving the full text of a spell, or during turn-based actions where players do not gain priority
Five mana is slightly high, but in Treasure-based decks, you can generate five mana with ease
Together, all of these cards work rather well together, stacking counters with proliferate from Ripples of Potential, and then Mutational Advantage gives permanents you control with counters hexproof and indestructible until end of turn
Saheeli, Sublime Artificer I think Im less excited about Saheeli, Sublime Artificer than some of my peers, but I do recognize the value a Young Pyromancer proxy that isnt targetable by creature removal can potentially provide
Timing this move well can swing the game by removing key threats without needing to hit massive numbers